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version 13.1g
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changelog.txt

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@@ -5572,3 +5572,31 @@ Thanks to josephcsible:
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- add a setting to disable the warning before killing a friendly monster
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- fix getting rid of Great Walls by killing Ghosts with OotStone
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- reset "last exploration" when starting a new run
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2025-11-11 19:10 Update 13.1g:
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Added some improvements for the SteamDeck:
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- the RETURN key now moves in the current direction
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- reorganized some setting menus so that there is not too many options on the screen
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- added a "dialog font scale" option to display larger menus
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- added an option to not automatically interpret joystick buttons as movement commands
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- the autojoy option is now off by default
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- fixed a crash in some situations
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- add an option to never/always display keyboard help in dialogs
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- better default settings on the SteamDeck
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Other changes:
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- new system for debug logs
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- in shmup, tortoise no longer die after 3 hits
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- fixed shHalfDisk and shDiskSegment shapes in spherical geometry
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- fix the "lastexplore" value getting set to the turn/knives thrown count instead of "shmup::curtime" when enabling the map editor in shmup, and when playing the fifteen+4 puzzle in shmup (thanks to ohlordhebacc)
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Thanks to josephcsible:
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- add a setting to preserve wparam and landparam when changing walls and lands with the map editor
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- fix edge cases in Hell/CR3 unlock
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- in shmup, tortoise no longer die after 3 hits
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- circle the item the Orb of Space is about to collect
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- make the "switch ghost timer" cheat display shmup::curtime instead of the turn/knives thrown count in shmup
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- fix freeze if Ancient Jewelry ends up on a tile with a large landparam
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- fix a crash

hyper.h

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#define _HYPER_H_
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// version numbers
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#define VER "13.1f"
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#define VERNUM_HEX 0xAA26
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#define VER "13.1g"
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#define VERNUM_HEX 0xAA27
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#include "sysconfig.h"
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