Impact
As a Rust library the wasmtime crate clearly marks which functions are safe and which are unsafe, guaranteeing that if consumers never use unsafe then it should not be possible to have memory unsafety issues in their embeddings of Wasmtime. An issue was discovered in the safe API of Linker::func_* APIs. These APIs were previously not sound when one Engine was used to create the Linker and then a different Engine was used to create a Store and then the Linker was used to instantiate a module into that Store. Cross-Engine usage of functions is not supported in Wasmtime and this can result in type confusion of function pointers, resulting in being able to safely call a function with the wrong type.
Triggering this bug requires using at least two Engine values in an embedding and then additionally using two different values with a Linker (one at the creation time of the Linker and another when instantiating a module with the Linker).
It's expected that usage of more-than-one Engine in an embedding is relatively rare since an Engine is intended to be a globally shared resource, so the expectation is that the impact of this issue is relatively small.
The fix implemented is to change this behavior to panic!() in Rust instead of silently allowing it. Using different Engine instances with a Linker is a programmer bug that wasmtime catches at runtime.
Patches
This bug has been patched and users should upgrade to Wasmtime version 0.30.0.
Workarounds
If you cannot upgrade Wasmtime and are using more than one Engine in your embedding it's recommended to instead use only one Engine for the entire program if possible. An Engine is designed to be a globally shared resource that is suitable to have only one for the lifetime of an entire process. If using multiple Engines is required then code should be audited to ensure that Linker is only used with one Engine.
For more information
If you have any questions or comments about this advisory:
References
Impact
As a Rust library the
wasmtimecrate clearly marks which functions are safe and which areunsafe, guaranteeing that if consumers never useunsafethen it should not be possible to have memory unsafety issues in their embeddings of Wasmtime. An issue was discovered in the safe API ofLinker::func_*APIs. These APIs were previously not sound when oneEnginewas used to create theLinkerand then a differentEnginewas used to create aStoreand then theLinkerwas used to instantiate a module into thatStore. Cross-Engineusage of functions is not supported in Wasmtime and this can result in type confusion of function pointers, resulting in being able to safely call a function with the wrong type.Triggering this bug requires using at least two
Enginevalues in an embedding and then additionally using two different values with aLinker(one at the creation time of theLinkerand another when instantiating a module with theLinker).It's expected that usage of more-than-one
Enginein an embedding is relatively rare since anEngineis intended to be a globally shared resource, so the expectation is that the impact of this issue is relatively small.The fix implemented is to change this behavior to
panic!()in Rust instead of silently allowing it. Using differentEngineinstances with aLinkeris a programmer bug thatwasmtimecatches at runtime.Patches
This bug has been patched and users should upgrade to Wasmtime version 0.30.0.
Workarounds
If you cannot upgrade Wasmtime and are using more than one
Enginein your embedding it's recommended to instead use only oneEnginefor the entire program if possible. AnEngineis designed to be a globally shared resource that is suitable to have only one for the lifetime of an entire process. If using multipleEngines is required then code should be audited to ensure thatLinkeris only used with oneEngine.For more information
If you have any questions or comments about this advisory:
bytecodealliance/wasmtimerepositoryReferences