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fix(Core/Vmaps): Fix inconsistency of hitInstance and hitModel to cause wrong area ids #23233
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https: //github.com/TrinityCore/TrinityCore/pull/28632 https: //github.com/TrinityCore/TrinityCore/commit/b4d6ca277aef81a49e3654a3eec131ea621da991 https: //github.com/TrinityCore/TrinityCore/commit/5eed7506a253fea65cef7dfb8560667defe4a564 https: //github.com/TrinityCore/TrinityCore/commit/c0d8dba15a1a25756f4297eaa0647797ca13e376 Co-Authored-By: ModoX <[email protected]> Co-Authored-By: Shauren <[email protected]>
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@TheSCREWEDSoftware Can the label be changed? |
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Labels are automatically, I can add to be reviewd and to be tested after. |
No need to extract the maps. |
Yes it was these PRs (faster than me x) ) but 2 commits are missing:
I've investigated the current state of vmaps these two last day. I can take a look and give a review if needed. |
https: //github.com/TrinityCore/TrinityCore/commit/18200e1b88596dbead10d0b8ecbd10557db43323 Co-Authored-By: Shauren <[email protected]> Co-Authored-By: Grimdhex <[email protected]>
TrinityCore/TrinityCore@18200e1 |
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[ ✔ ] Tested in-game by the author. |
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Everything looks good in the porting except that you forgot to drop MAP_ALL_LIQUIDS at some place (mainly scripts). You can look my branch: Grimdhex@e12a11a I've maybe miss some of them but unsure. No longer fill requireAllLiquids allows you to force the loading of VMaps info based on from LiquidType.dbc where you can't be sure of the liquid type. |
I understand, I will implement it immediately, thank you very much. |
Co-Authored-By: Grimdhex <[email protected]>
Co-Authored-By: Grimdhex <[email protected]>
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@Grimdhex Am I doing this right? |
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[ ✔ ] Tested in-game by the author. |
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I also test this PR and I didn't find no particular issue.
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Thank you |
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It's been running on my server all day. No issues to report yet. Anything specific to be testing? |
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It's been running on my server for 2 weeks. No issues to report yet. |
TrinityCore/TrinityCore#28632
TrinityCore/TrinityCore@b4d6ca2
TrinityCore/TrinityCore@5eed750
TrinityCore/TrinityCore@c0d8dba
Co-Authored-By: ModoX [email protected]
Co-Authored-By: Shauren [email protected]
Changes Proposed:
This PR proposes changes to:
Issues Addressed:
SOURCE:
The changes have been validated through:
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