Draw player's hair above their face #364
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The polygon for default player character's hair is called
shPHead. I believe this has led to an oversight where the polygon is enqueued on layer/priorityMONSTER_HEAD, which is actually belowMONSTER_FACE, causing their face to be rendered over their hair. If that layering was intentional, please ignore this PR.Left is original, right is after switching

shPHeadto layer/priorityMONSTER_HAIR.